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Fun Project · 2026

Mode Switch with 3D Looks

A dimensional light and dark mode experiment built entirely with vectors.

About the Project

Creating depth without actually going 3D.

This experiment explores how far a flat vector interface can be pushed using only Rive. Instead of relying on 3D assets, I built the sense of depth through layered gradients and feathered vectors, then connected the light and dark appearances through a State Machine. The result is a lightweight interactive card that feels dimensional while remaining entirely vector-based.

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